Wuthering Waves Hands-On GDC Preview: « Another Open-World ARPG With A Very Strong Hook »

The last innovation in combat is Wuthering Waves ‘ echo system, which is sort of a blend between...

The last innovation in combat is Wuthering Waves ‘ echo system, which is sort of a blend between traditional equipment-based abilities and a creature collecting game. Players can collect the Echoes of enemies they defeat in the game and then equip them to a character (one per unit), which in turn provides stat bonuses and the ability to transform into that echo during a battle to briefly call upon their Spectro Energy abilities. We defeated a boss, equipped their Echo, and then used it in the next battle to great effect; it was also pretty cool to occupy the body of an enemy that was fun to fight just minutes bef

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While attending the Game Developers Conference 2024, Screen Rant was able to participate in a hands-on demonstration of a newer build of Wuthering Waves . Following a brief demonstration of mechanics from a member of the Kuro Games team, we were able to play through a brief combat section against a boss, an open-world puzzle, and some exploration of one of the game’s settlements. Make no mistake: this game is unabashedly attempting to capitalize on the space Genshin Impact carved out for the genre years ago. But it does it well enough that it feels like it has its own identity,

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While each player should play the game at the pace they enjoy, increasing Union Level quickly has its advantages, as this will allow players to unlock plethora of new features, areas, quests and rewards, as well as the co-op function , allowing players to progress much faster and efficiently, and reach end game quicker. This means, at early stages, players should channel their efforts into primarily completing main quest whenever available and other than that undertaking side missions that give large Union EXP, spend waveplates and explore as much as possible on the way as they spend their time in the g

While it might be very enticing to go around the open world and explore as soon as you land in the game, it’s still highly recommended to progress the main story until you can unlock your dailies . Once you have these unlocked, you can start playing at your own p

Bell-Borne Geochelone should be used as the main Echo for Baizhi, due to its higher stats and strong Echo Skill that provides the team with a shield that provides a massive 50 percent damage reduction for the next three h

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Boss design also feels like it will be a rewarding element of Wuthering Waves . We got to try a few different difficulty levels and while the first one was fairly easy, only requiring a few well-timed dodges to set up brutally efficient combos, the very next difficulty element resulted in a team wipe after an ill-timed party member swap. It’s refreshing to have combat in this genre that feels sufficiently challenging without being completely over-the-top , and early impressions make it feel like Kuro Games has managed to strike that elusive bala