Another Wii U game that was ported to the Switch, Donkey Kong Country: Tropical Freeze is not only a phenomenal platformer by any metric but also one of the best entries in Nintendo’s legendary franchise. Retro Studios, a Nintendo subsidiary, handled the game’s development, building nicely on its work on 2010’s Donkey Kong Country Returns . Tropical Freeze controls incredibly well, although it does feel fairly different from most other platformers on the market; consequently, newcomers to the series should be prepared for a learning cu
As mentioned earlier, the game can get pretty intense with the number of villagers hounding after Leon. Some areas, like the early village sections, are interesting puzzles. Where is the best place to set up shop in order to take the horde out most effectively? It makes the player really th
As we learn more about Resident Evil 8: Village , a significant portion of the original rumors have proved accurate, and while that’s exciting news for the next-generation sequel, it gives far more credence to another project rumored to be in the works at Capcom. The success of Resident Evil 2 and Resident Evil 3 immediately led to speculation that a remake of the genre-defining Resident Evil 4 would be the next game in line after Resident Evil 8 . Based on the Resident Evil 8 announcement, let’s take a look at how the rumors stacked up in the end and what that could mean for Resident Evil 4 Rema
I’ve touched on Breath of the Wild’s ending before, and how it’s an almost perfect example of melancholic hopefulness. The evil is vanquished, and now Link and Zelda are tasked with forming a new life together, with rebuilding Hyrule and comprehending what’s next after hundreds of years away from home. Hyrule is both keenly familiar and an unknown quantity, with so much changing over the past century while many of its core fundamentals remain the same. Now they need to move onward and figure out what to do next, carrying all of their past losses on their shoulders while adding further responsibilities to the p
Fortunately, if a Resident Evil 4 Remake is in the works, it may be getting a richer storyline, or at least one that is more closely sewn to the overall Resident Evil universe and timeline. PlayStation’s Tim Turi did an interview with Resident Evil 3 ‘s development team , and the Nemesis monster was revealed to have a clear and direct link to the parasitic creatures in Resident Evil
This could include Ramon Salazar, the 8th Castellan, who was responsible for guarding the cave in his castle. It could also include Resident Evil ‘s mysterious Osmund Saddler , a mysterious bio-weaponry expert who traveled to Spain in order to convince Salazar for access to the cave and resurrecting the Los Iluminados cult. While these potential plot details may seem minuscule, this slight story revision sets a major new course and timeline by essentially redefining the backbone of Resident Evil ‘s lore. Essentially, its lore has always been comprised of the game’s monsters, or its virology, essentia
In Resident Evil 4 , Albert Wesker dispatches both Ada Wong, and the mostly forgettable Krauser to infiltrate the Los Iluminados, to gain a sample of a Dominant Las Plagas parasite. Overall, however, Resident Evil 4 ‘s plot, main villains and its Las Plagas monstrosities remain a confusing detail to the story and overall universe, given their mysterious autonomy from the series, and unclear orig
It’s not unlike animation’s seemingly unanimous move toward CGI, leaving 2D behind as a relic of the medium. Disney likely won’t ever make something in the style of The Jungle Book or The Lion King again when Tangled, Moana, and Frozen have such a wide appeal. Anime is huge in its own right but it doesn’t have the same pull in the West as Pixar, Adventuregameland.Com Disney, or DreamWorks – all of which have moved toward CGI animation. Indies in gaming hanging onto the old approach is like anime retaining its 2D style. Nintendo taking Zelda back in time would be akin to Disney releasing a new animated film in 2D. It would show that the approach still has a place and it would pave the way for others to do the same in whatever shape or form that might take. I wasn’t particularly optimistic about this ever being a possibility but now, with Metroid Dread , there’s a glimmer of hope on the hori
The classic approaches weren’t bad or archaic. It’s a common misconception. They often had janky controls, poor accessibility, or even overly difficult game design – but the aesthetic was never to blame. The industry has ironed out a lot of these creases over the years to create much smoother experiences, and the indie space is proof enough that 2D doesn’t mean old and obtuse. The Binding of Isaac takes the original Zelda and makes it a roguelike, even sharing its UI, dungeon format, and item pickup animation – the inspirations ooze. Undertale is a 2D RPG that has combat expressed through a small box that has you avoiding the bullet-hell barrage – it doesn’t rely on fancy graphics. Little Dew is a more comedic Zelda that feels like an HD rendition of the classics with a quaint, cartoony art style. These are all iconic titles, despite not being 3D triple-A blockbusters. Meanwhile, when Nintendo wants to revive its classic library, it does so by modifying its 2D approach, 3Dizing them instead. Look no further than the upcoming Brilliant Diamond and Shining Pearl Pokemon gam

