Games For Studio Ghibli Fans

On the subject of the store, let’s get rid of the random assortment of the same types. There...

On the subject of the store, let’s get rid of the random assortment of the same types. There are so many 9MM pistols and shotguns in the game. Buying one only to have a better model come around later feels like the money invested in the previous model to be a wa

Say what you will about remakes being played out, it’s still highly profitable. Capcom has made millions of sales when it comes to Resident Evil remakes and remasters. The long-awaited remake of Resident Evil 2 outsold its original PlayStation version by over 800,000 units. Similarly, HD remastered versions of Resident Evil and RE0 both outsold their original GameCube releases by at least a million un

Her presence in Breath of the Wild 2 doesn’t inspire confidence. In past trailers she explores the underground caverns of Hyrule Castle with Link before coming across the corpse of Ganondorf. It’s cursed or something, so our hero is quickly infected with an ancient curse as Zelda is yeeted into a dark hole of oblivion. I desperately hope she isn’t stuck there for the entire story as a generic damsel in distress, because the first game helped prove that her character is far more than the archetypal mould from which she was born. Nintendo needs to subvert expectations, whether it be through additional playable characters or a narrative that is far from traditional. Pull a Majora’s Mask – we rarely see numbered sequels in the canonical timeline, so it’s time to try something that isn’t afraid to alter the landscape.

Facebook clearly sees the potential for VR versions of classic games, having announced GTA: San Andreas at last week’s Facebook Connect 2021. We should expect to see more PS2-era games on the Quest 2 (or Meta 2, I guess), hopefully a lot more. Games like Shadow of the Colossus , Metal Gear Solid 3, Silent Hill 2, and Beyond Good & Evil are ripe for VR versions, and I’d love to see even older games like GoldenEye and Perfect Dark remade for the Quest too. A robust library of classic games is exactly what VR needs to attract a wider audience, and Resident Evil 4 was absolutely the best place to st

RE4VR doesn’t function like a remake or remaster at all. When I play it, it’s a way of experiencing something I’m intimately familiar with. It’s somewhere between nostalgia and deja vu – like going somewhere you’ve only been in your dreams. When I’m fully immersed in a VR game, it’s the closest I ever get to that childhood feeling of getting totally lost in a handcrafted game landscapes, and the familiarity of RE4 makes that even more profound. I know every inch of this game, yet somehow I’m also seeing it all for the first t

If she gets hit, she is pretty much dead meaning that players need to waste valuable healing items on her due to bad AI’s tactics. There’s got to be a better way to implement her in the remake like negating damage like Ellie in The Last of

Undertale is an indie gem that took the world by storm, and it’s easy to see why people wanted more from its brilliant developer, Toby Fox. He decided to drip-feed fans with content for a sequel that was split into different chapt

Since then, shops have opened up in other games, usually through New Game+ modes. While it might be tempting to just do that again without clerks, they shouldn’t get rid of The Merchant. His warping around may not make sense but he is as big a part of the game as Leon

Given how uplifting Spiritfarer looks at first glance, it’s honestly hard to imagine that this game deals with hard topics like death and mourning. However, viewers of Studio Ghibli will feel right at home with this depressingly charming look at the sadder parts of l

Princess Zelda is busy holding back Calamity Ganon in Hyrule Castle, locked in a state of immortality as she tries her best to save the land from ruin. You can either embark on a journey to recruit allies and reclaim the Divine Beasts or simply dick around for hundreds of hours. Ultimately, it’s up to you, and thus any sense of urgency tied to the plot is lost. Player agency is the most important thing here, so for better or worse, the story takes a backseat until you’re ready to tackle it. A number of main characters like Sidon, Riju, and Purah can be found across the game’s major cities, but they’re mostly passive. They’ll initiate cutscenes and dialogue to push the plot forward once you engage with them, but up to that point, they just sort of exist, rarely influencing the world until you decide to acknowledge they even exist.

Code Veronica , despite not being numerically titled, appears to be more of a direct sequel than RE3: Nemesis . Redfield’s motivation to find her brother carries over from RE2 to Code Veronica , showing tremendous plot continuity between both games. Whereas, RE3 was just another viewpoint from the Raccoon City infestation. Rather than being a direct sequel, Resident Evil 3 is both a prequel and a sequel. RE3 begins before the events of the second game, but ends following Leon and Claire’s esc