When it comes to gameplay, Code Veronica is almost two times longer than Resident Evil 3: Nemesis . On average, it takes about 11.5 hours to beat a Code Veronica campaign (X or original). Meanwhile, it takes gamers about 6.5 hours to beat the original RE3 . The remake for RE3 takes even less time to beat, with an estimated average six hours of gamep
It would be impossible to talk about indie games without mentioning one of the biggest titles that fans still can’t get enough of to this day. Undertale is an amazing title full to the brim with innovative combat and endearing charact
Pokemon is a video game franchise that needs no introduction. While the modern entries in this series have been criticized for plenty of reasons, that shouldn’t take away from the charm these games hold when things click into pl
Don’t get me wrong, Leon in Resident Evil 4 isn’t to be trifled with, but even as the game enters its final act, Capcom keeps finding new horrors to surprise you with. Upon entering Umbrella’s labs, we stumble upon the Regenedors for the first time. These horrific, grey-skinned beasts are initially unstoppable, marching slowly toward you as otherworldly growls leave their infected lips. The only option is to run, or open fire and pray there is some way to bring this thing down. There isn’t, not until you come across the thermal scope and uncover the secret behind its impossible power. Scares force you to think smartly and find immediate solutions, two-handed sword talisman location instead of pulling out your shotgun and blowing your problems a
The classic 2D Pokemon era is something fans can’t get enough of. Each and every game oozes with charm, making them some of the coziest titles fans can check out for themselves. While most of the entries do not have the dramatic qualities associated with some of Studio Ghibli’s greatest games, they deliver immersive and charming worlds filled with colorful personalities. They are a fantastic escape from real
While this entire series has some commonalities with Studio Ghibli’s works, certain titles have Ghibli’s magic more than others. Those titles are Dominion of the Dark Djinn and Wrath of the White Witch. Those two particular games are worth checking out because their animated sequences were created by Studio Ghi
Breath of the Wild 2 seems to follow a similar trajectory, except Hyrule Castle is floating in the sky this time. See, it makes all the difference. Except it doesn’t really, and I can’t help but feel that potentially relegating Princess Zelda into the role of a helpless damsel in distress once again does a disservice to what is easily the best iteration of this character to date. In many ways, Zelda is the star of the show, especially in the previous game’s flashbacks where her struggle with accepting royal power and the inevitable loss of her friends becomes a crux for the unfolding narrat
The story of this game is bound to feel like a Studio Ghibli creation in every sense of the world. Everything from the charming world to the amazing cast of characters will keep players hooked until the end of this amazing experie
This train of thought originates from the remake of Resident Evil 3, which was a painfully underwhelming successor to the phenomenal remake of Resident Evil 2. The latter was one of Capcom’s best games in years, ushering in a new era of survival horror brilliance that I was confident it would build upon. With the arrival of Resident Evil 3 and Village, it seems it is opting for an action-oriented approach that won’t risk alienating those who aren’t willing to negotiate with horror. It’s the smart move, but creatively, it feels like a hollow one. Resident Evil is at its weakest when the action ramps up, giving way to adequate gunplay instead of allowing its atmosphere and monsters to do the heavy lift
If she gets hit, she is pretty much dead meaning that players need to waste valuable healing items on her due to bad AI’s tactics. There’s got to be a better way to implement her in the remake like negating damage like Ellie in The Last of
Spectacle is all well and good, but it’s short-lived, and doesn’t stick in your mind like the haunting corridors of Raccoon City Police Station. I’m not going to remember the Lady Dimitrescu boss battle for years to come, but Leon’s first hesitant steps into Raccoon City are already cemented into my mind. Resident Evil 4 is filled with moments like this. Despite being a rollercoaster ride of gunfights and boss battles, it never fails in making you feel vulnerable. Leon could have a fully upgraded arsenal at his disposal, but not taking his surroundings into account would lead to an untimely de
Updating Code Veronica per modern standards would likely take away much of its charm, fixed camera angles and tank controls included. The magic of fixed camera angles in the PS1 games really played into the survival horror genre, providing numerous jump scares while adding a deeper level of tension knowing that an unseen enemy could be lurking around any corner. Recent RE remakes did away with these features that enhanced the spooky atmosphere of the original ga

